When you ask yourself, "What does it take to become a 3D artist?" The first thing that usually comes to mind is knowledge and understanding of industry-standard software. Throwing around big words such as 3dMax, Blender, Maya, Photoshop, Vray, Corona, texturing, lighting, and rendering animation might impress many people.
More than the ability to use 3dMax and Photoshop is needed to make anyone an artist or to create high-quality CG visuals. In reality, there is more to it.
So what does it take?
No matter how detailed an architect's or developer's project brief is, it will only help a little if a 3D artist is unfamiliar with basic industry knowledge and understanding. A background in architecture and design can aid in the development of good communication skills with clients and developers. It allows the artists to quickly and efficiently understand the brief. They’ll be able to read plans and drawings, understand materials and textures, and so on.
3D visualisation is not about realism; it's more about photorealism. Today, creating renders is similar to taking professional photographs. Choosing the best angle and the right subject to focus on, fine-tuning the composition—does it follow the rule of thirds? Adjusting the lighting and exposure and determining the best aspect ratio for the shot—all this knowledge comes from understanding the principles of photography.
Thinking about the 3D visuals in terms of project management can help you keep track of your responsibilities and overall vision, improve your communications with clients, and see how all of your actions fit into your larger goals. Planning and organising documents and drawings, time management, and the ability to deliver on time are crucial requirements for an artist.
It is safe to say that a CG artist's job is to visually communicate project information as accurately as possible. However, telling a story through CGI is also necessary. Whether it's a presentation for an architect's planning application or packshots for a beauty product, it must have the right tone and atmosphere and be emotionally appealing.
Attention to detail is another skill that a professional 3D artist must possess. Minor details can make or break an image. Lighting and shadows, reflections, and the properties of the materials should all be realistic and consistent. But there's also an artistic aspect—props, plants, furniture, lighting, materials, and textures all must work together to tell a visual story.
So what does it take to be a CG artist? a background in architecture and design, knowledge of photography, project management skills, creativity, and attention to detail to make the image the best it can be.
Such a diverse set of skills may appear to be too much to ask. If, on the other hand, you're looking for true CG artists and visualisation experts, you've come to the right place. At Rebel, we have assembled a team of specialists who meet all the criteria listed above. So, if you require 3D visualization services, get in touch with Rebel today for photorealistic renderings that are second to none!